So where am I going with this? Well there is this new RPG game coming to the West from Atlus called Conception II: Children of the Seven Stars. Many have been saying it is 'Persona-like' because it has a social simulation aspect to it. Well, I need more games for my PS Vita, so I thought I'd check it out. It has already been released in Japan and America, with the European release being on the 14th of this month. In the meantime, you can download a demo of the Prologue chapter from the PlayStation Network store and carry your progress over when you actually buy the full game (which is pretty neat). So this is a review of the demo.
So there is an overworld map with a tonne of options. You can go talk to the girls you want to mate wit- sorry, 'classmate' with, you can go make star children in the Church, you can go to dungeons, you can go to simulated versions of dungeons you've already been to so you can grind a bit, you can go to the Dorm where you save and manage your team and then there is a shop you can go to which has lots of things to purchase and take along with you on your quests.
While the cutscenes are all using 2D art, when you communicate with the heroines the graphics become all 3D and snazzy. I've got to say, they look gorgeous! The crystal clear PS Vita screen really does them justice. You talk to them and then occasionally you get to answer a question, which can either make them like you more, or get annoyed at you. This is all well and good, and I enjoy this kind of thing in a video game, but the problem is, I'll pick a nice answer that isn't rude in the slightest and the heroine smiles and responds happily, but when I go back to the map screen I see that she has become annoyed at me? What? I was being a nice guy, and this is my reward? I knew I couldn't trust virtual women. Give me the real thing any day.
Although I have only played the demo, it is actually quite long and packed full with content, so it is a great way to get a pretty filling taster of the game. So what did I think overall? Conception II: Children Of The Seven Stars has a very interesting concept but unfortunately it is not executed well at all. While the graphics are stunning, the plot is a bit lame, the game is way too dialogue-heavy, the gameplay feels repetitive, and the part I was most excited for, the social simulation part, felt incredibly shallow. There wasn't really much in the way of interaction, and the logic behind which answers upset or perk up the heroines is kind of bizarre. They are also quite lifeless in their characterisation. So sadly, I've got to just be straight up and say, this game has a lot of wasted potential.
You can get the Conception II: Children Of The Seven Stars demo on the Sony Entertainment Network website here. What did you think of this demo? Let us know in the comments section below, via our Twitter, or via our Facebook page.