However before I continue, I just want to get everything cleared up in the way of the title of the game I am going to discuss in this post. I am talking about the game highlighted in bold on the list below (cheers, Wikipedia), while our good friend Sam has written a previous post about the fantastic game underlined on the list below. Bleh... game companies renumbering the titles of their games for other regions, the Clock Tower series is like the horror Final Fantasy when it comes to annoying renumbering. Just keep it the bloody same!!!
- Clock Tower (1995) - released only in Japan and also called Clock Tower ~The First Fear~
- Clock Tower (1996) - called Clock Tower 2 in Japan
- Clock Tower II: The Struggle Within (1998) - called Clock Tower Ghost Head in Japan
- Clock Tower 3 (2002)
Anyway, so as I was saying, Clock Tower 2 (I'll refer to it as this for canon purposes) on the PlayStation could be seen more as a historic spectacle of video games, but thanks to annoying gaming hipsters like myself, games like Clock Tower 2 can be dug up from their unfair and rather lonely hole in history and can be waved around in modern gamers faces. Clock Tower 2 is one of those survival horror games that utilises a rather dusty game mechanic, not seen in games nowadays. Another game I can think of that has suffered the same fate is D (for the 3DO, PlayStation and Sega Saturn) which uses the even dustier concept of full motion video (or FMV). However, unlike D, Clock Tower 2 is miles more easily accessible if you just overlook its rather old school point and click game play and just have a little patience with the rather slow response of the system.
What makes Clock Tower 2 harder to access for PAL players like myself is its ridiculous price on sites like Amazon and eBay. The game obviously was released in limited numbers in the PAL region and as a result, its second hand value is rather silly. But if you are willing to fork out the money necessary (I'd see this as more of an option for die-hard fans of the series) or have someone willing to buy you the game for you as a birthday present, then you will have an interesting gaming experience indeed.
Scissorman appears more, not only through triggered events (for example, looking inside a box), but he will also appear randomly while the player explores, something that the original game lacked, and should have been there from the start.
Most of the time during play, there is no music, just the noise of your character's movement or subtle background noise. Your ears grow accustomed to this silence so much (except for the footsteps) that if you explore for a while and suddenly a picture frame falls off a wall creating a loud thud, you shit your pants. Clock Tower 2 has a lot of jump scares, but like the original, the scares are mainly psychological and are left up to the player's imagination. If anybody has seen slasher movie classic Halloween, then this lack of music is important. Music only plays when Scissorman appears, meaning you associate a particular theme with this particular baddie, and just like its predecessor, Clock Tower 2 features absolutely blinding music. The music is very typical of early PlayStation games of that era, but it still manages to carry creepiness.
Another thing worth mentioning in the sound department, is that the voice acting is awful, not The House Of The Dead 2 awful, but still pretty awful. It's not the worst thing I've ever heard, but a lot of the dialogue sound incredibly forced and a lot of the emotion isn't convincing at all. But if, like me you can ignore it and focus on the storyline, it shouldn't bother you too much.